I want to see Tom Nook putting the smack down. I can see him now smacking people with a butterfly net and reeling them in with his fishing pole.
I want to see Tom Nook putting the smack down. I can see him now smacking people with a butterfly net and reeling them in with his fishing pole.
I vote for:
Simon Belmont (Castlevania - hey, if Solid Snake is in, why not?)
Mega Man (same)
Sonic
Knuckles
King DeDeDe
and hopefully all of the cast from Melee to return..
Maybe a new mode where you pick more than one fighter, so that when you die in the match the first fighter is replaced by the 2nd fighter you picked, and so on?
Maybe Bonk will make an appearance, with all this recent Hudson love coming Nintendo's way. Of course, I'd most like to see Sonic, because, you know. Nook would be awesome, too, though.
I'm sorry but... who is Tom Nook?
He's the shop keeper from Animal Crossing. He looks all cute and friendly, but since he's the only shopkeeper there is, and the one with all the money, I get the feeling he's got mob ties or something.
Sonic and Knuckles, definitely. Isaac, Garet, and Felix would be awesome as well(Golden Sun).
I'm starting to miss buttons...
Seriously, how cool would Bonk and Sonic be in this?
Chris Hentschel
XBOX Live Gamertag: Womp73| iOS GameCenter: Wompratz | Follow me on Twitter: lord_wompus | Nintendo 3DS Friend Code:4081-5550-3712
If they got in, it could just as well be renamed battle of the 16-bit video game mascots.. lol
EDIT: Official English Website for Super Smash Bro Brawl!!
http://www.smashbros.com/en/index.html
Very nicely done!
And as well, the music is being done by the man behind Final Fantasy's various soundtracks, Nobuo Uematsu!
http://www.smashbros.com/en/music/index.html
As well there's a design diary by the guy directing it, this tidbit I rather enjoyed:
Originally Posted by Masahiro Sakurai "How this Game Came to be Made"
Sounds like a wise decision to me.In his latest column in Famitsu, as translated by IGN, Sakurai discusses the reasoning behind his - somewhat controversial decision - to eschew the fancy features of Nintendo's brand new Wii remote in favour of a more traditional control scheme for the game: "I was given the task of creating Smash Bros. Of course, the topic becomes, how should we use the special remote controller? During the planning stages, we gave a lot of thought to this."
Ultimately though, Sakurai's team decided to rein in their plans for the game's control, deciding that constructing an elaborate new system just for the sake of it, would make things too difficult.
Some fellow on another forum said its knowing when NOT to use the Wii controller that will be more important.
Quite possibly.
"Wonderful innovative titles are 'sometimes' ignored [by consumers], while some repetitive titles with minor improvements in game play and graphics provide much better returns to the games publishers,"
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