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Thread: Amiga Emulation on Android

  1. #21
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    Shane, you suck at Superfrog lol

    Think they'll ever get Deluxe Galaga working? I mean, is the sprite issues caused by inaccurate emulation, or specific wonkiness with the Android controls?

  2. #22
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    Sigh, the Deluxe Galaga issues are old ones - we suffered from them in EARLY days of emulation before the emulators advanced. That means this UAE version is fairly old. This is the current issue - the emulator is the issue - not the tablet or controls (this time).
    Shane R. Monroe; Father, Husband, Ordinary Guy
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    "Consider the improbable is possible"

  3. #23
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    Quote Originally Posted by WorknMan View Post
    Shane, you suck at Superfrog lol?
    Yeah, well.. the controls have ALWAYS been .. slippery .. and I'm using a new controller type to get used to.

    Plus, the CD32 version allowed for TWO button play ... one to jump, one for action. I'm not used to pushing UP to jump - which throws me.

    I might try mapping the alternate fire button and see if that works as a jump as well.
    Shane R. Monroe; Father, Husband, Ordinary Guy
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    "Consider the improbable is possible"

  4. #24
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    Quote Originally Posted by Dragon57 View Post
    So, since others have been emulating on the tablets longer than I have, what controller does everyone thing works best, a Wii standard, Wii Classic/Wii standard, a PS3?
    I haven't tried a PS3 controller yet - but I'm diggin' the Wiimote. Lots of built in support, no cables at all - MOST of the things I play like the Amiga emu only need one button and a couple of keyboard controls mapped.

    The classic controller worked good for MK on Genesis - but it needs the buttons remapped to me more what I want - but that's all possible.

    I guess it depends on your needs. If you're doing PSone emu, the PS3 controller would make 100% sense. Old Nintendo? Combo of wiimote/classic controller makes sense.
    Shane R. Monroe; Father, Husband, Ordinary Guy
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  5. #25
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    If you could get one of those older PS3 controllers without rumble, that'd be perfect to travel with.

  6. #26
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    I wonder if AnUAE4All works any better? I suspect not since it is based on UAE4All, just like UAE4Droid.

  7. #27
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    Quote Originally Posted by Dragon57 View Post
    I wonder if AnUAE4All works any better? I suspect not since it is based on UAE4All, just like UAE4Droid.
    Some of it is all about the options ... If that version has more options for tweaking ....
    Shane R. Monroe; Father, Husband, Ordinary Guy
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  8. #28
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    I paid for AnUAE4All ... I'm going to put it through it's paces today.
    Shane R. Monroe; Father, Husband, Ordinary Guy
    Host, RetroGaming Radio & Passenger Seat Radio - Editor, Review Lagoon
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    "Consider the improbable is possible"

  9. #29
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    Quote Originally Posted by Shane R. Monroe View Post
    I paid for AnUAE4All ... I'm going to put it through it's paces today.
    Hope I didn't influence your purchase. I have been trying to find how it compares, but it must be new as I can't find out much about it.

    Please let us know what you think about it.

  10. #30
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    I did ... It solves the "two players at once" games like Quak and A Prehistoric Tale - both are fabulous games. Requires a different WiiMote config.

    I updated all the games and added config info for AnUAE4All on the first post.

    I think I'm done "experimenting" for the day. Now I have to get some work done
    Shane R. Monroe; Father, Husband, Ordinary Guy
    Host, RetroGaming Radio & Passenger Seat Radio - Editor, Review Lagoon
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    "Consider the improbable is possible"

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