This definitely looks amazing. Let us know when it gets a release on real media, as I'd love to purchase a copy.
Just a headsup:
Kenz was kind enough to update the Pystronik website's blog with an entry dedicated to the VIC-20.
As well, he has made a mockup of how the disk for Realms III is going to look like:
The artwork used here apears in the 36 page manual that was illustrated by darkatx.
And it looks like Realms III has been given a release date:
That's so damn cool ....
Shane R. Monroe; Father, Husband, Ordinary Guy
Host, RetroGaming Radio & Passenger Seat Radio - Editor, Review Lagoon
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"Consider the improbable is possible"
The publisher also agreed that a 'free' version of the game would be made available at his website. Now, this will still be a complete and playable version of the game. The only difference is that it will require 32K and will have the original graphics that I did myself. One VIC-20 Denial forum member actually re-did my graphics very nicely and so the 'commercial' edition of the game will have both original and his 'enhanced' version of the graphics:
Also included in the published version is a 16K edition (a more commonly available form of memory expansion) called DUNJON CRAWLER that is a bit more stripped down (no map, just dunjons, music taken out, etc). But Dunjon Crawler is considered a seperate game and you can actually transfer your party back and forth between the 16K and 32K versions.
Yeah, it doesn't even look like Vic-20 graphics. I believe I already had a 32K RAM expansion, but with my own Megacart coming, I know I'm covered for the final disk release. Great stuff!
And thanks to everyone else here on this forum for the warm reception, I'm humbled by the positive feedback. Just to reiterate--the graphics I posted here are 're-done' versions of my original graphics. This was done by saehn from the VIC-20 Denial forum. Really fantastic work.
Last edited by CadorBolin; 08-04-2009 at 06:50 PM.
Yes, I run Armchair Arcade along with Matt Barton and Mark Vergeer, each of which also participates in these forums. While we're involved in book and film work, at least a few of us have always wanted to get into game development. There's only so much time, though, and certainly I can at least admire and purchase efforts like this one on the Vic-20!