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November Mike

Fallout 3: Mothership Zeta Review

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...I did not approach this DLC with an open mind. I already had preconceived prejudices against it and in fact I doubt I would have ever played it if not for the purpose of being included in GOTYR edition and wanting to write a review. I have my own set of personal contradictions that cannot be explained and one of them being that I like Halo but I really hate aliens. This DLC follows all of the alien stereotypes that I can remember.


Very important: If you do not yet have Fallout’s most powerful weapon, do not install this DLC or you will never be able to get it.

...This DLC has a very claustrophobic feel to it compared to all of the other DLC with an exception of Operation Anchorage. There really isn’t much to explore as you make your way from the holding cell up to bridge and like Anchorage, its combat driven. It is basically a “go here, do this then go there, and do that, rinse and repeat” type DLC. Though you will find some ammo here and there for the alien blaster that you picked up in the base game, the weapons you get from here aren’t all that impressive. As you are playing you will see many gizmos that you’d like to pick up but the game won’t let you. From my play through, there did not seem to be any karma gain but only karma loss if you so chose.


...Even though it feels very rushed and halfhearted with many missed opportunities it does have some cool unexpected nuggets. You meet this little girl and find out that her parents both died in the nuclear war 200 years prior. Apparently there is no aging while aboard the ship. You also meet a Samurai and other historical people of the past. Going for the audio log achievement is worth the time spent for it as some are funny while others are just plain weird. However as you progress through the mission some parts of the ship will be forever closed to you. My favorite part was at the very end, a huge star trek rip off but best part of the DLC. All in all, with looking for all the audio logs, this DLC took me 4.5 hours max to complete. And you are able to travel back up to the ship anytime, which is a plus. Did not run in to any bugs or glitches in entire DLC.



Is this game worth $10? No.
Is it worth playing if you have the GOTY edition? Yes.


Quoting the Marley brothers from the Muppet Christmas carol (favorite of mine) can best sum up this DLC:

“That was the... (DLC)?"
“It was dumb!”
“It was obvious!”
“It was pointless!”
“It was – short!”
“I loved it!! Hahahaha”


6 / 10

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Check out my other Fallout 3 DLC Reviews:
The Pitt Review
Operation Anchorage


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Updated 07-19-2010 at 05:22 PM by November Mike

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Comments

  1. javierdlopez's Avatar
    Nice!

    I guess my issue is that installing the GOTY version on PC, automatically installs the DLC so I guess I'll never get the all-powerful weapon. I played through Operation Anchorage, but haven't touched any of the additional DLC. I go back to Fallout 3 every 6 months or so, so I'm guessing I'll tackle the next DLC sometime around Christmas.
  2. November Mike's Avatar
    Best part of having it on PC is you can just use the console code to give yourself the alien blaster.